Updates:
>Added an additional hand slot (up to 4 now).
>Added a single "Speed Up" card to the starting deck.
>Added hotkeys such that you can quickly play cards using the number keys (1, 2, 3 and 4).
>Added a "click to play" ability. Just tap space when holding  a card, or hold space while clicking a card to instantly play it.
>Fixed Survival Mode.
>Adjusted how cards in your hand refill so that the card you play is replaced without shuffling the other cards around in your hand.


Simply throw cards up to play them. Try to collect all the waypoints in the shortest time in Time Attack Mode.This project was made for the GMTK Jam 2020. Much thanks to the various artists who made many of the assets I used to produce this game <3.

Press 1, 2, 3 or 4 to instantly play that respective card

Hold Space to "click to play" a card

Press F to full screen

Press M to mute sound


Parallax Background https://ansimuz.itch.io/

"Infinite Justice" Font https://www.dafont.com/infinite-justice.font

Impact Sound https://freesound.org/s/232598/

Space Ambience https://freesound.org/s/188831/

Thrusters

https://freesound.org/s/161043/

Ring Notification https://freesound.org/s/244356/

Music

Kaleidoscope by | e s c p | https://escp-music.bandcamp.com Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/

Adventures In Mana by Schematist | http://www.schematistmusic.com Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US

Twin Explorers by Alexander Nakarada | https://www.serpentsoundstudios.com Music promoted by https://www.free-stock-music.com Attribution 4.0 International (CC BY 4.0) https://creativecommons.org/licenses/by/4.0/

Cloud Nine by Hayden Folker | https://soundcloud.com/hayden-folker Music promoted by https://www.free-stock-music.com Creative Commons Attribution 3.0 Unported License https://creativecommons.org/licenses/by/3.0/deed.en_US

StatusPrototype
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorN8Dawg

Development log

Comments

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Yo’ Templar here,
Cool game, as you asked for ideas for combat, here is my pitch, make it as when a projectile gets near the ship time slows down, so the player can use a card to evade, if successfully dodged then it gets an attack card that fires a missile homing towards the enemy, it should hit most of the times except if an asteroid gets in the way.

Mashing 1-4 breaks the cards showing up. Turn indicator is cool!

Can you more clearly describe what you mean by "Mashing breaks the cards showing up." There's a bug I already know about where if you press the buttons too fast, the deck runs out of cards, but usually that just crashes the game (I never tested the bug on browser)

(2 edits) (+1)

Nevermind, I tested it... It is broke... Thanks. XD